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J**B
Great for enthusiast console hackers
This book is a wealth of info for people looking to become a hacker and even people who have hacked a while. (maybe)There is a lot of stuff in this book that will help you perform most mods even the ones not mentioned.Im fairly new to the modding/hacking scene so it was really great to have this book to help me out!
E**D
Blarg
I dunno, I bought this book out of curiosity. I didn't really find it that interesting, or maybe I just didn't have the patience for it. I no longer have the book if that helps. :)
K**R
Five Stars
fast shipper A++++++
Z**Z
Five Stars
great book
U**D
Lots of fun--if you're brave enough
Ever wanted to create an Atari 2600 PC? What about moding your Xbox? How about replacing the screen on your Game Boy? This book will show you how to do all of these things and more. All you need (aside from a couple of basic tools) is a strong stomach and an iron resolve to void your warranty. In fact, having no fear is 90% of the work.This book provides step-by-step instructions for a number of various "hacking" projects on a variety of consoles. The majority of the hacks in this book deal with "retro" or "classic" systems, like the Atari series (2600, 5200, or 7800) as well as the Nintendo NES system. Some of these hacks update these systems to work on modern televisions (like the addition of S-video to the 2600), but most are just for fun (like creating a left-hand Atari controller).The hacks for modern consoles are also quite interesting, but most are concerned with the installation of a mod chip. There is some interesting discussion about installing Linux on a Game Boy or Xbox. The authors discuss how to boot a PS2 from a memory card, and other interesting items. However, while these sections are very useful and quite interesting, there's nothing quite like dissecting an obsolete video game system.This book even has an appendix dedicated to teaching the basics of electrical engineering. There is also a great list of distributors for obsolete or hard-to-find components. In fact, the appendix is so good that it alone makes this book worthwhile.If you're ever going to take apart some electronic system, I would first suggest getting a book by these guys. If that electronic system happens to be some game console, then this is the book for you. These guys know what they're doing-they're the best.
W**E
Describes all the main platforms
The audience for this book is quite specialised and self-selecting. I say the latter because the hardware hacks described seem purely for the pleasure of the person doing them. It is unlikely that you would have a job that lets you do these things full time, by selling what you make. On the other hand, if I'm wrong, that's terrific for you!The authors survey the main game consoles currently in the market. Plus a few classic systems that are still available out there. Each platform gets detailed attention. Step by step, showing how to dismantle the hardware and make your changes. Without trashing the system, or having it be an electrical hazard. Though, as the book forewarns, most of the hacks will void any current warranty. But you probably already knew that, eh?The book is also handy for a history of each platform. Plus, in an incidental way, if your console is busted, the book may help you diagnose the problem. And even suggest a simple repair.
J**D
Combining the best of hardware hacking and videogame systems
OK, I'm a little biased because I wrote the book, but Game Console Hacking (GCH) intends to be a fun, educational, and interesting guide to modifying video game consoles and accessories to do things they weren't originally intended to do. The book covers a wide range of systems, from the classic/retro Atari 2600 to the teenaged Nintendo NES to the modern Xbox and PlayStation 2 (other systems include the Game Boy Advance, Atari 5200, Atari 7800, and Gamepark GP32). The projects range from simple to complex, some requiring hardware/electronics skills and other requiring nothing but your video game system. The book guides you through a number of step-by-step projects with copious amounts of pictures and contains chapters on the tools required for the warranty voiding trade and a basic introduction to electronics. GCH was written as a follow-up to Hardware Hacking: Have Fun While Voiding Your Warranty, which was a more general look at modifying various consumer electronics. GCH specifically targets video game systems, as the name implies, and combines the best aspects of hardware hacking and modifications into a single book. I recommend the book to anyone with a curiousity about modifying their video game systems and wondering what actually goes on "under the hood".
L**E
Major Hacks for Game Console Machines
This is a fascinating, over-sized book that is filled with major hacks for various of today's video game consoles, including the Xbox, PlayStation 2, Nintendo NES, along with the Atari and Gamepark 32. The material assumes some degree of comfort with electronics and electrical engineering, although you do not of course have to be an electrical engineer to perform the hacks. You will need to be comfortable with working with integrated circuits, electrical assembly, soldering wires, and dis-assembling electronic devices. Of course, you will also need to be comfortable with possibly ruining beyond repair the discussed device, if you fail to successfully complete the described hacks.This is a highly specialized book that specifically targets a unique audience, namely those confident in their skills and abilities to follow the excellent hacking instructions and step-by-step "how to hack" photographs that are replete throughout this important book.
T**O
Für Anfänger sicher okay
Ich gebe zu, ich hätte mir viel, VIEL, VIEEEL mehr Detailinfos gewünscht. Das Buch richtet sich an komplette Einsteiger inklusive eines Kapitels in dem Werkzeuge vorgestellt werden. Also, tja. Wenn es das ist was man sucht: Super. Wenn man Details sucht die über Case-Modding etc hinaus gehen sollte man lieber bei google bleiben :/
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