---
product_id: 8233303
title: "Elemental Gimmick Gear"
brand: "sega"
price: "€ 452.64"
currency: EUR
in_stock: true
reviews_count: 7
url: https://www.desertcart.be/products/8233303-elemental-gimmick-gear
store_origin: BE
region: Belgium
---

# Elemental Gimmick Gear

**Brand:** sega
**Price:** € 452.64
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Elemental Gimmick Gear by sega
- **How much does it cost?** € 452.64 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.be](https://www.desertcart.be/products/8233303-elemental-gimmick-gear)

## Best For

- sega enthusiasts

## Why This Product

- Trusted sega brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Description

From the Manufacturer          While digging through the ancient ruins, archeologists found a sleeping man iside an egg-shaped machine. Though the scientist couldn't wake up the Sleeper, they were able to reproduce his machine which people started calling Elemental Gimmick Gear, or EGG. A wide variety of EGGs have been manufactured for civilian and military use. One hundred years after discovery of the Sleeper, something goes terribly wrong, destroying the city and the people. The Sleeper awakes and leaves the laboratory. As the Sleeper, you try to save the city of Fogna and learn what went wrong.             Review          Do you remember the great, older action-RPGs like The Legend of Zelda for the SNES or Legend of Oasis for the Saturn? Elemental Gimmick Gear for the Sega Dreamcast is one of those titles that definitely returns to the basics of action-RPG. Like the classic games, you'll jump, run, and attack while acquiring different items and magic in a 2D map rich with colorful, beautiful backgrounds. The story begins when archaeologists discover an egg-shaped robot and a pilot at an ancient structure that dates back more than five thousand years. Engineers successfully replicate the robot for mass production and call it Elemental Gimmick Gear or E.G.G. for short. E.G.G. eventually becomes a part of everyday life, taking on extreme physical tasks so the human race can take it easy. But the pilot who was discovered in the original E.G.G. is still asleep (hence, his name, the Sleeping Man), and all attempts to wake him have failed. Five hundred years have passed, and the ancient structure has been dubbed the Fogna, a place where scientists continue their excavation, and treasure hunters risk their lives in hopes of finding buried treasure. But instead of finding treasure, the treasure hunters trigger a switch that causes mass destruction, shaking the earth and causing huge tentacles to spread across the continent, destroying everything in their path. All this commotion causes the Sleeping Man to wake up and hop in his E.G.G., hoping to regain his lost memory and find out what lies beneath the Fogna. The game was developed by Birthday and was originally planned for a release on the Sega Saturn console. It's good the game has retained its Saturn-esque image, but it adds flavor with an additional gameplay element that uses the hardware capabilities of the Dreamcast console. You will usually move across town and through dungeons in a 2D map reminiscent of the hand-drawn picture-book style found in Square's SaGa Frontier. 3D battles occur only on occasion, usually when you encounter a boss inside a dungeon. The 2D-world graphics are very colorful and detailed, though it makes it easy to get lost. The characters and enemies are all in 2D sprites, while polygon models are used in the 3D battles. Although the graphics are simple first-generation Dreamcast graphics, the movements and controls are seamlessly smooth. The game also features FMV sequences in between gameplay, as well. Miki Takahama did the artwork for the game. His previous work includes the Japanese live-action flick Gamera 3. Unfortunately, the artwork doesn't seem to have been used very well. The clashing styles between the midget-sized characters and their respective face icons (used during dialogue) cause a bit of confusion. The mech design of the E.G.G. is neither new nor unique. It's quite reminiscent of the mech design found in series like Sakura Wars. Finally, the story and the characters fall short, lacking well-established and complex characters. It might seem strange for an RPG, but what saves E.G.G. from being below average isn't its story or characters; it's the gameplay that picks up some of the slack. The basic attack consists of either a punch or a spin. While spinning, you can move faster across the field, attacking enemies all the while and even becoming impervious to certain enemy attacks. The only drawback is that spinning causes your hit points to slowly drop, so you can't use it all the time. You will later gain special items, which let your E.G.G. cast spells like fireball, ice beam, earthquake, and plasma beam. Other special items do things like teleport out of the dungeon, recover hit points, carry heavy blocks, or cross broken bridges. All these actions and movements can be done in the 3D battle mode, as well; the only difference is that your point of view will change from top-view 2D to front-view 3D. The gameworld is not as big as you'd expect from an RPG. You'll only come across one or two very small towns. There are several dungeons spread throughout the game, such as the tower called Metal Heaven. But the dungeon you will be exploring most of the time is the ancient structure Fogna, which consists of several floors with different entrances and exits located in different parts of the world. As the game progresses, you will gain access to deeper levels in the dungeon. Although you will travel across the same sections several times, the common enemies will get stronger as you defeat bosses. --Ike Sato --Copyright ©1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. -- GameSpot Review

## Images

![Elemental Gimmick Gear - Image 1](https://m.media-amazon.com/images/I/61a-oz9sQeL.jpg)
![Elemental Gimmick Gear - Image 2](https://m.media-amazon.com/images/I/51bejd1a-bL.jpg)
![Elemental Gimmick Gear - Image 3](https://m.media-amazon.com/images/I/51sAEU7tZsL.jpg)
![Elemental Gimmick Gear - Image 4](https://m.media-amazon.com/images/I/61UF1xvhjBL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    Great Dreamcast title
  

*by O***O on Reviewed in the United States on July 14, 2021*

Game works and thats all I wanted!  Wanted this for nostalgic purposes really liked playing it when it first came out I really miss the Dreamcast  wish it would’ve continue to exist

### ⭐⭐⭐⭐ 4.0 out of 5 stars







  
  
    Fun but Ruthless Action RPG
  

*by T***R on Reviewed in the United States on February 1, 2016*

An enjoyable action RPG but is by no means easy. Hand drawn graphics give this game a unique look and the music is also nice. There's a good story hidden in E.G.G. that is later unveiled  in the game. The only problem is the difficulty & it's harsh at times. Almost every room in Fogna (dungeon) requires the player to solve a puzzle of some kind to advance. Find a guide for help because you'll need it. On the other hand, it's very likable & enjoyable, a solid purchase that's fun to play.

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    Would be Indie Game of the Year if it was released tomorrow
  

*by Z***R on Reviewed in the United States on September 10, 2009*

Elemental Gimmick Gear was all but ignored when it was originally released in 1999. It was a top-down 2D action RPG, only four months after the Dreamcast was released in the US with its, at the time, considerable muscle. But if it was released tomorrow on XBox Live Arcade or Steam, it would garner rave reviews and probably win Indie Game of the Year. Why?First of all, even 2D, the game is beautiful. It features well-animated characters on top of gorgeous and colorful hand-drawn backgrounds. Anyone who digs the artistic stylings of more recent games like Braid or Aquaria would feel right at home. The game is littered with the occasional full motion video, which are mostly CG scenery with hand-drawn characters. Speaking of characters, the character design will remind most Sega fans of the Phantasy Star series. The main character himself resembles Rolf from Phantasy Star II. In fact, E.G.G. is one of the first games I can recall using that technique. Boss battles are presented in full 3D, however, they are merely on par with other early Dreamcast games and really add nothing to the game.The game has a very nice soundtrack. It is acoustic-sounding, emphasizing piano and strings. In fact, it is very reminiscent of Motoi Sakuraba of Star Ocean and Valkyrie Profile fame. It also sets the perfect mood for Fogna and its surroundings. There is no voice acting, but the sound effects are very good, with all the metallic clunky noises you'd expect from a game featuring mechs.The story builds very slowly, but it is really quite gripping. The main character is discovered 100 years before the game starts, sleeping in a machine in 5000-year old ruins. Catastrophe strikes 100 years later, and the mysterious Sleeper awakens and sets off to restore his memory. The setting is very unique, and the game always gives you enough tidbits of information to keep you interested.The gameplay may be the biggest feature of the game. It is, more or less, a Zelda clone, with some Megaman-ish elements. The player explores the world and its dungeons, slowly gaining abilities and unlocking more areas in the process. Enemies drop power-ups and money, and as mentioned above, E.G.G. "features" 3D boss battles. It is also stuffed with mini games of all sorts. Puzzles, races, and side quests abound.The one quibble I have with the game is that the translation is a bit on the literal side. Japanese is a very context-dependent language, and the translation reflects this. Although it's never hard to understand what the characters mean, they sometimes say things that sound a bit odd.On the whole, E.G.G. was a fantastic game, completely unappreciated during its time. I can only hope it gets ported to more modern consoles so that others can experience this masterpiece.

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*Product available on Desertcart Belgium*
*Store origin: BE*
*Last updated: 2026-06-16*