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M**K
The only one you NEED to own
This book is quite simply the only animation book worth it's salt for lightwave users. If you have the animator's survival kit & inside lightwave 7.5 then why haven't you got this? It covers rigging & character setup, as expected, but also has a large section on life drawing with your model. Tim Albee draws on a wealth of experience to show you ,not only, better ways to work but why they are better. I guarentee that you will read this book & say "ahh, that makes sense" & will be producing better character rigs almost instantly.Don't be put off by the naff cover, treat yourself
R**R
Bringing polygons to life
With the complexity of 3D software available especially proffessional packages such as Lightwave it's incredibly useful to find a book that covers the principles of good animaiton as well as the technical. Timothy Albee will have you setting up Ik chains, weighting points and creating full skelegon structures in no time while also teaching some of the fundamental 12 principles of animation that are often lacking in digital work. Wheather your a competant modeller or not this book demonstrates the power and impact that proffessional character animation can have on your work, even with simple models, and will pave the way for an endless library of fully poseable, controlable, virtual actors as well as the ability to bring them convincingly to life.
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