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๐ Elevate your reality โ where virtual meets visionary.
The HTC VIVE Focus Vision is a cutting-edge mixed reality headset offering a stunning 5K resolution per eye, 120ยฐ field of view, and 90Hz refresh rate. It supports both standalone VR and PC VR streaming via DisplayPort, eliminating the need for base stations. With advanced eye and hand tracking, full-body tracker compatibility, and hot-swappable batteries, it delivers immersive, uninterrupted experiences. Its ergonomic design, 3D spatial audio, and active cooling system make it perfect for professionals and gamers seeking next-level mixed reality performance.







| ASIN | B0DDRLX7V4 |
| Additional Features | 3D Spatial Audio, Adjustable Headband, Detachable Battery, Gesture Tracking, IPD Adjustment Dial, Passthrough Camera |
| Age Range Description | Adult |
| Best Sellers Rank | #11,465 in Video Games ( See Top 100 in Video Games ) #96 in Standalone Virtual Reality Headsets #2,837 in PC Games & Accessories |
| Brand | HTC |
| Built-In Media | AC Adapter, Charging Cable, Controllers (L, R) |
| Color | Black |
| Compatible Devices | Personal Computer |
| Connectivity Technology | DisplayPort Mode compatible, USB, Wi-Fi |
| Connector Type | DisplayPort |
| Controller Type | motion-sensing controller |
| Customer Reviews | 3.4 3.4 out of 5 stars (132) |
| Display Maximum Resolution | 2448 x 2448 pixels |
| Display Refresh Rate in Hertz | 90 |
| Display Resolution Maximum | 2448x2448 |
| Display Type | LCD |
| Field Of View | 120 Degrees |
| Is Mixed Reality Compatible | Yes |
| Item Dimensions D x W x H | 13.3"D x 14.6"W x 4.9"H |
| Item Weight | 5.7 Pounds |
| Manufacturer | HTC |
| Memory Storage Capacity | 128 GB |
| Mfr Part Number | 99HAUM026-00 |
| Model Name | VIVE Focus Vision |
| Model Number | 2QD4100 |
| Number of Batteries Required | 2 |
| Operating System | Windows |
| Platform | Windows |
| Resolution | 2448 x 2448 |
| Screen Size | 2.88 Inches |
| Sensor Technology | Possibly Camera-based (accelerometer, gyroscope, proximity, etc.) |
| Specific Uses For Product | Gaming |
| UPC | 821793053550 821793053468 |
| VR Operating Platform Compatibility | PC VR |
| Warranty Description | 1 year Manufacturer |
| Warranty Type | Limited |
T**W
Tracking system delivers precise movement detection
The HTC Vision VR headset offers a well-rounded virtual reality experience, with impressive hardware and smooth performance. Its lightweight, ergonomic design ensures comfort during extended use, and the adjustable straps make it easy to fit various head sizes. The high-resolution displays provide sharp visuals, while the wide field of view immerses users in detailed virtual environments. One standout feature is the tracking system, which delivers precise and responsive movement detection. Combined with the controllersโ intuitive design, it enhances interactions in both gaming and productivity applications. HTC also offers a solid library of content, making the Vision VR a versatile headset for entertainment, training, and VR collaboration. However, there are a few drawbacks. The setup process can be slightly complex, particularly for users new to VR, and the price point is on the higher side compared to some competitors. Additionally, while the content library is growing, itโs still catching up to more established platforms. Overall, the HTC Vision VR is a strong choice for those seeking a premium, immersive VR experience, particularly in environments where high fidelity and accurate tracking are essential.
V**X
Not for connected PC VR, bad lenses for a product in this price range
I've owned a few HTC Vive products, and was ready for an upgrade... but this isn't it. I knew these came with Fresnel lenses but figured the bump in resolution and auto-IPD would make up for it. I was very wrong... My use case is connected PCVR, primarily seated racing. First the good - the additional resolution is great! The headset is reasonably weighted but well balanced, with the battery in the back. I wear glasses, and the fit was a bit tight with my glasses often getting stuck in the face pads, but overall it was comfortable. I didn't have a chance to use these for long periods, but compared to my other VR headsets, I would say these are in the slightly more comfortable region. You can feel the fan kick on to keep your face cool during VR sessions, the pads are removable and comfortable, and it offers a lot of adjustments. I also appreciate the speakers connected to the strap but positioned to offer you great sound without cutting out exterior noise - that way you can hear when someone is trying to get your attention while you're in VR. I have no real issues with the controllers - they were light and responsive. Yes the Valve Index controllers are better, but the Focus Vision controllers are light and balanced and offer all the features you'd expect. It does come with a dual USB-C charging cable... but no charger. That's a huge miss... you shouldn't need to purchase anything at this price range, and likely most users have a spare USB-C charger, but still... My first big issue was my fault - during setup, I picked up a controller and accidentally hit a button which selected Korean as the default language. Even though this kit was intended to be connected to a PC, the headset saves your setup, so I had to hunt around to find a factory reset (hold the battery and volume down until the display comes on, let go of the battery button, wait for the menu to pop up and then use volume down to select factory reset. Hit the side auto-IPD button to select, and let it run). There should be a way to go back and select languages... that's a terrible design. It took opening a ticket with HTC and waiting a few days for a response to find the factory reset settings... You need the overpriced PC connection cable to connect to a PC - though it can work over Wifi to a limited extent, my experience was not great. I even set up a separate 5GHZ wifi just for my PC and Focus Vision. The connection was laggy... with the wired kit, it worked a handful of times but kept losing connectivity to my PC's display port (a 4070ti). I moved it to my main gaming rig running a 4090 with the same issues. For the price of the connection kit, it should work flawlessly... but it doesn't. On bootup, there's maybe a 30% chance it detects my display port. When it doesn't, I had to fiddle with shutting everything down, rebooting the headset and PC, and try again... it shouldn't be this hard. Auto-IPD almost never worked, nor did eye tracking. On occasion, the auto-IPD would kick in for no reason and start adjustments... other times it wouldn't work at all, forcing you to load up the main menu and make manual adjustments. I can see this being a huge pain over time, especially if you have more than one user with different settings. And those setting menus are sometimes static (they move with your head, not one that stays fixed so you can move around and focus on different areas). With the fresnel lenses, that means the bulk of some setup and config menus are too blurry to read. This is likely less of an issue with users who don't wear glasses, but the setup and config shouldn't include any static menus like this. I found that static menu issue more when it lost connectivity to PC over display port, so if you can get the PC cable working it may not be as much of an issue. Overall, this is a huge miss for HTC. In this price range, we should expect better lenses, it should include all the connectivity and cabling, and it should be flawless and easy to set up.
Z**E
A practical, all-in-one VR solution !
I have to say, Iโm impressed with the performance of Focus Vision. As I have used various VR headsets over the years, I can appreciate the solid build and user-friendly design of this one. The colors are rich, and the wide field of view definitely enhances the experience, whether for work-related VR simulations or casual use. The headset itself is surprisingly comfortable for extended wear, and I especially like that it doesnโt require any external devices or a PC to operate. VIVE Focus Vision is smooth and reliable. I didnโt experience any noticeable lag or issues with motion tracking, and everything feels natural and fluid. The eye-tracking feature also helps reduce strain and makes the experience more comfortable. Overall, Iโd recommend the HTC VIVE Focus Vision for anyone looking for a reliable, all-in-one VR solution that balances performance and ease of use, whether for professional or personal use.
C**N
Painful when using index/vive trackers
I love this headset, don't get me wrong. The picture quality is 5 star, auto IPD is awesome to have, and it's standalone. It has great passthrough, but what makes me rate it 3 stars is ease of use when wanting to go the extra mile. It has no support for the Index controllers or it's own 3.0 trackers. You have to buy an additional tracker to attach to the headset, and use a 3rd party software like openvr space calibrator to constantly update your position. With how frequently the area messes up, and how poor the ultimate trackers are, if you are doing this to just get eye tracking for VRchat, you should look into options that use the base stations. Especially if you want to use index controllers and 3.0 trackers. If you don't HAVE other trackers, you are forced to buy the terrible ultimate trackers or spend extra on base stations, (4) 3.0 trackers + straps + attachement to headset + stream kit + face tracker for the full experience, ontop of the pain to set it up using space calibrator. If you're okay with dealing with the worst setup to enter VRchat daily possible, then yeah, this headset is one of the best you can buy on the market.
A**N
PC VR Review for Vive Focus Vision
This POV is coming from a PC VR user with roughly 500 hours of use in the past year with this headset Overall do I recommend the Vive Focus Vision? Yes. Pros: rather amazing face tracking from what I have experienced comparing to other headsets. The video quality is actually pretty good and I hardly notice the pixels themselves Cons Not lighthouse tracked (can be 'solved' with an extra tracker to sync playspaces) The cable - will get more into this later The controllers - will have this detailed later Starting off on the most important piece of information when it comes to my review; I pre-ordered this headset. With this came out there were little to no resources available at the time for me to set up headset with ease without running into confusion. As more people got the headset and tutorials/guides came up, I was able to overcome most, if not all, issues with initial set-up. Connection options: USB, Display Port, and Wireless. Display port is by far the best mode, but as I will detail below in the cable section, there are definitely announces with it. The wireless mode works pretty great, once you figure out the settings. Setting the bitrate in the settings along with TCP for transmission mode I notice significantly helped my lag I was getting with wireless mode. With wireless mode & USB mode, I do notice that it is laggier than using display port mode itself, though this also could be related to my GPU dying - so take this with a 50/50 with this part. Programs utilized: Vive Hub - through this you go through initial setup to connect your headset to your PC. Once this program is open, you will be able to connect your Vive Focus Vision to your computer using any of the methods listed above, along with a data transfer method (so far unused for me). VRC Face Tracking (available on steam) utilizing the "ViveSteamingFaceTrackingModule"(can share). This originally was very difficult to set-up. Despite this headset being promoted for use with VRChat - the face tracking through the Vive Hub app itself does not work properly with VRChat. Now, it actually gives you a prompt to use VRCFT, but previously when the headset first came out, this was unknown, and caused lots of confusion at the time. Once you connect your headset to the computer - Vive Hub automatically opens SteamVR and connects you right in, and from there you can utilize other programs through SteamVR. I personally have Open Space Callibrator & VRCFT both set to auto open with SteamVR. You will need an extra tracker to utilize Open Space Callibrators constant callibration between the headset & this extra tracker to sync playspaces like you would with any non-lighthouse tracked headset. Controllers: The controllers are rather mid, the headset does offer hand tracking but this hasn't been intigrated with use for VRChat or through SteamVR as far as I know. Due to the controllers being non-lighthouse tracked, they also have rather poor tracking quality (especially if you like to put your hands behind your back). There is also the fact, that you must leave the controllers on for the headset to fully function. This causes them to get picked up as trackers when calibrating in VRChat. For this, I have recently found use in a program called Standable that allows you to assign certain trackers to certain spots & also tell certain trackers not to be picked up during calibration. Even utilizing this only one night, it was a significant benefit compared to having to fight with those controllers outside of it. Due to how the headset tracks them, even putting them under a blanket/etc, will keep them tracked to their last known location. The Cable: When you get this cable out of the box, it comes with a 30w power brick to connect to a power outlet. This is not enough for this headset to function under DisplayPort mode. If you want to utilize DisplayPort mode, you need to buy a 45w brick at the minimum. Once this was switched, most issues related to connecting disappeared. The cable itself is also really flimsy. I've replaced it twice, and need to again. The displayport mode doesn't even work anymore. It also is definitely lagging & disconnecting more and more, even with USB mode now. If you want to utilize wireless mode, you will want to buy a second battery for the headset (quick swappable on the back). If you ever do need to switch between USB mode and WIFI mode, or an other kind of mode, if you disconnect from Vive Hub, or purely close the app, when you reboot it will put you right back into SteamVR without closing SteamVR itself. It is actually pretty good for when you need to change things around. I will also note, I've had issues with my headset being just weird - like acting like it died, and showing an android crash screen (how I found this headset runs on android) but this is few and far in-between - and I am counting to my bad luck I have with technology, as I just happen to run into some weird issues. I haven't heard of others having nearly as many random issues as I do - so I'm counting that to user error.
C**S
Better options for its price.
The headset overall is alright but, is definingly not worth it at the price listed. -Resolution is great but the Lens on the headset really limit what you can actually see. -Controllers feel cheap and crappy -The headset is really heavy and the battery doesn't add a whole lot of counter weight. -Batteries only lasts about an hour when playing cordless and you can't use them plugged into a wall thanks to the short cable and is not being a standard type C. -My automatic IPD adjustment broke within 2 month with no way of adjusting it manually, making eye tracking calibration a headache. Overall I had a better time using the Meta Quest 2 which is crazy to say considering I paid 1k USD for this thing.
P**E
Wonderful, obviously new and getting tweaked here and there but I love it!
In advance I apologize for rambling and spelling mistakes- Okay so I genuinely love this headset, BUT I did run into an issue I am currently talking with Vive support but My left controller will NOT connect to my vr after a few months. This caused me to be soft locked in the pairing controller menu (making it so I am unable to move from the pairing controller menu) and I personally had to factory reset my vr (Not end of world for me as I play via displayport most of the time). Vive is really supportive and working with me to try and trouble shoot different things but despite this minor issue. This VR I utterly adore. I have had the Oculus Quest 1, 2, 3, and 3s and honestly moving to this at first was WEIRD. With it being a standalone it runs alright. I myself had gotten the display port and an extra battery which both also work amazing. If you are looking at moving from the quest to this I think the weirdest thing is the adjusting to amazing lens display and also how it runs on the computer. My computer runs so much better not having to deal with the oculus menu with connecting the quest to the pc which is amazing on its own. Overall it takes some getting use to and the small issue I have honestly hasn't really soured my view on the headset itself. I would absolutely buy this again as well as the DisplayPort which I WISH was not as expensive, but it runs beautifully. Battery swap is so easy I just recommend it.
M**T
Probably the worst headset I have tried
I am not really sure what HTC was thinking. They advertise the headset as being great for VRChat, but fail to make a working eye/face tracker. The mouth tracker is substandard, worse than the standalone face tracker they had previously, but discontinued. The eye tracking is just plain broken. Eyes shake all over the place, blinking constantly for no reason. And yes, I did run the calibration for it. I have the Vive Pro Eye and none of this happens with the same setup. Furthermore, getting it to work is a huge hassle. It constantly gives errors both in Steam and on the headset, being unable to connect. It rarely works. When it does work, it loses frames like crazy and quality becomes useless. It can't maintain a stable connection on a high end router and high end PC. My Vive Pro Eye with wireless adapter has none of these problems. Clarity is not present. It has massive glare issues with godray glare that is common with Fresnel lenses, but far worse than that of the Vive and Vive Pro series. The weird rectangle viewer that is present in the Vive Pro 2 makes matters even worse. It is impossible to feel immersed in this headset. Finally, comfort. It is not at all. The auto IPD crushes my nose constantly, and I mean yes, constantly. It is always triggering randomly when I am doing things and causes pain. My nose size is not large and my IPD is 63, so nothing out of the ordinary. Other headsets don't cause this issue. It pushes hard against my face and just feels like it was made for a different head shape. I can't get it to fit well. Aside from the issues above, it feels worse than a Quest headset and costs far more. It is clearly not a product ready for release. To be fair, I guess some plusses? There is no light leak, they solved that well. The blacks are really not that bad, but still not OLED. The battery hotswap is pretty cool and should be in all wireless headsets. The sounds quality is decent, but still better with just using earbuds. Visual quality aside from issues mentioned is good, but those issues far outweigh screen quality.
A**Y
This is like new condition
This is just amazing , I
T**Y
Complete garbage
I bought this HTC Vive Focus for my son - he was coming from an Oculus. He was honestly expecting a big upgrade as the price is ridiculously high. Hah - what a joke - the quality is horrible for the price. Very disappointed. We returned this pronto! Oculus outranks this by 1000 percent. DO NOT waste your money!
C**N
BUY ALMOST ANY OTHER HEADSET
Coming from a meta quest 2 to this i wished I bought a quest 3. After using it for about 4 months this is how my experience has been. The build material is good but that is the little I can say good about it, the camera have poor tracking despite the better resolution cameras compared to a quest 2 resulting in me fighting the tracking during gameplay, the grip buttons are far to sensitive almost always registering a double input when putting down anything, lastly worse of all the crap connection it has to my pc (wired) with it at any random time sending my vision rolling resulting in my stopping everything to reboot the vive connection to my pc. OVERPRICED JUNK BUY ALMOST ANY OTHER COMPETITOR HEADSET! COST ME 3X THE PRICE OF A META QUEST 3!
N**.
Just... so bad.
Constant coil noise from the cable, bad mic compared to the index, the screen is super low quality compared to a Quest 3 or Index. My eyes got dried out in 5 minutes by the internal fan, and I could barely fit the headset to my face properly like the Index can fit. The FOV is completely misleading, insane black barring. Yet it costs more than an Index?!?!.
R**Y
Disappointment
Very uncomfortable and the sceens suck the my valve index from 2019 is 100% better then this headset and its costs a third of the price
Trustpilot
2 days ago
2 weeks ago