---
product_id: 55747972
title: "Monster Hunter: World - PlayStation 4 Standard Edition"
brand: "capcom"
price: "€ 36.90"
currency: EUR
in_stock: true
reviews_count: 13
category: "Capcom"
url: https://www.desertcart.be/products/55747972-monster-hunter-world-playstation-4-standard-edition
store_origin: BE
region: Belgium
---

# Seamless open-world exploration Online drop-in multiplayer up to 4 Dynamic monster hunting & crafting Monster Hunter: World - PlayStation 4 Standard Edition

**Brand:** capcom
**Price:** € 36.90
**Availability:** ✅ In Stock

## Summary

> ⚔️ Gear up, team up, and conquer the New World like a pro hunter!

## Quick Answers

- **What is this?** Monster Hunter: World - PlayStation 4 Standard Edition by capcom
- **How much does it cost?** € 36.90 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.be](https://www.desertcart.be/products/55747972-monster-hunter-world-playstation-4-standard-edition)

## Best For

- capcom enthusiasts

## Why This Product

- Trusted capcom brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Progressive RPG Growth:** Level up your skills and equipment through relentless quests, becoming the ultimate hunter in the New World.
- • **Team Up Anytime, Anywhere:** Call in up to three hunters worldwide with SOS flares for epic co-op battles that never interrupt your flow.
- • **Master the Art of the Hunt:** Strategically use environment and wildlife to outsmart colossal monsters and craft gear from their remains.
- • **Region-Free & Ready to Play:** No restrictions, just pure action-packed adventure on your PlayStation 4.
- • **Explore a Living, Breathing Ecosystem:** Seamlessly traverse diverse biomes with no loading screens, where day-night cycles impact your hunt.

## Overview

Monster Hunter: World for PlayStation 4 delivers an immersive action RPG experience with seamless open-world exploration, dynamic day-night cycles, and strategic monster hunting. Featuring online drop-in multiplayer for up to four players, it lets you craft powerful gear from fallen monsters and evolve your hunter’s skills in a living ecosystem. Region-free and PEGI Teen rated, it’s a top-tier title for gamers seeking epic cooperative adventures.

## Description

Monster Hunter: world sees players Gear up to Venture on quests to battle against fearsome monsters, progressively improving their hunting abilities as they play. Loot collected from Fallen foes can be used to create new equipment and armor upgrades as players seamlessly move across map areas that comprise the living ecosystems. The landscape and its diverse inhabitants play a critical role as players strategically use the surrounding environment to their advantage. Hunters must use their cunning and abilities to survive the intense and evolving fights as they battle to become the Ultimate Hunter. PEGI rated game is comparable to ESRB T rating. Game is region free with no restrictions

Review: which personally I like. The little cat creatures are awesome and I ... - This game does not try to trick you. Here's how it works: you get quests (or you can go on your own expeditions) to, in general, hunt a monster and/or collect some kind of material. You then go back to camp and use those materials to make more powerful gear which then allows you to take on more powerful monsters. If you buy this game and then seem confused as to what Monster Hunter means, I guess I don't know what to tell you. I've dabbled in MH before, but previous installations are distinctly a "Japanese" experience and not necessarily for everyone if you aren't kawaii af. There is still that Japanese feeling, which personally I like. The little cat creatures are awesome and I always get a kick out of their cooking animations. You can do little kawaii poses as you stunt on monsters. The running animation is comical in a way in that you run with your back straight up and your arms dramatically swinging like you'd see in anime maybe. For some that may break some kind of immersion but it's just fine for me. I'm kind of getting bored writing this review so I'll skip to a pros/cons. Disclaimer, I have not tried out the multiplayer and am of the opinion that a game that is both single and multiplayer should split up the review. People that go in on day 1 and have a rough multiplayer experience (they are likely not programmers and have no idea the complexity of launching a triple-A title) with a rich single player game and then go on to give it a bad review are childish: Pros: - Graphics, Sound - Multiple weapon types each with their own style of fighting - Monsters are menacing and battles seem like epic struggles that could end in your death (faint) at any moment - Difficulty is what I would consider to be fair. Some people may loosely compare it to Dark Souls in that with many weapons you are a lumbering knight trying to take down an impossibly huge foe that can wreck you quickly, but unlike Dark Souls and Bloodbourne (each of which I've beaten), the difficulty is fair and even more importantly there is negligible penalty to death (something that Dark Souls and the like refuse to incorporate). Therefore it's a perfect mix: difficult, but not punishing. It encourages you to go out and try to take down a monster that may be too big for you, with the confidence that worse case scenario you waste a few easily-replaceable items Cons - You can't really pause from what I can see because the developers are trying to have seamless multiplayer which means no pausing. This is pretty inconvenient. It's not as pathetic as Bloodbourne which essentially has no excuse for disallowing pausing other than sadism, but it's still unfortunate - I haven't found a way to see a monster's health. This becomes a bit annoying because: - The fights are kind of drawn out, at least in the beginning. A monster may fight you and flee to a new location 4-5 times before a fight is over, and so far I haven't found a reliable method to catch up to a monster if he decides he's running away. I can only use tracking to find him in his new location. It would be great to know their approximate health just so I can decide if it's worth just going all out and finishing a monster before it runs away - Like in Horizon: Zero Dawn, for example, monsters tend to have weaker points than others, and those weak points are also associated with potential materials you might gather off a monster. However, in Horizon there were ways to take out a monster easily while preserving most of their resources, or you could detach the resources from the monster before dispatching it. So far, I have not found a similar tactic in MHW, which results in the best strategies for fighting a monster resulting in busting a lot of their precious resources. The huge hammer is my favorite weapon because other weapons don't have as much of an impact imo, but I am constantly swinging thru monsters and busting all their materials to sh**
Review: Definitely not 1-star worthy... - Note: this is my first MH game Honestly if you're giving this game a 1 star review because it's not what YOU wanted the game to be, then you have no idea how to review a game. No this game is not Dark Souls, it's Monster Hunter. I recommend playing a Monster Hunter game to get a feel of what this new Monster Hunter game is like, not Bloodborne or Dark Souls, which are completely different games. Or better yet, go into this game not expecting it to be like any other game. The combat is slower, not like a fighter game or slash em up fast/dodge like Bloodborne. Yes it's also slower than Dark Souls. The whole point of the game is to take down some tough, pain-inducing monsters. I'll admit that the sharpening of weapons can be very annoying, but during a 25 minute fight with a glaive in the Rathian's arena I only had to sharpen once. Same with all other arena battles... dual swords I might have done twice. Someone in another review says every "10 hits". I'd say more like every 5-10 minutes depending on your weapon and how often/where you attack the monster. Sharpness changes with weapon upgrade, which is probably another reason I didn't have to sharpen as much in the arena (which provides higher level equipment). If you really hate sharpening, use a gun or bow. I personally use a heavy bowgun. The graphics are nice and there is a time system that affects the look and environment of the world. You can catch pets with your capture net and put them in your room. There are some rare pets that give you a trophy for catching them. You can also go fishing, and you can only catch fish if you actually see fish in the water!!(wow so realistic :p). There is some awesome armor that takes some grinding to get. Later in the game when things get harder you'll probably end up grinding more for money if you haven't been selling many materials. It would be too long of a review to discuss everything so I've erall I'd say: Pros - Graphics, super upgrade from the previous MH games - Multiplayer option, really helpful for some of the more difficult monsters and trust me there are some - pet catching/fishing system - personal room to put pets - you can find other people's Palico's in your world and they'll follow and help you out - other Palico things that I don't want to spoil - armor set for pretty much every new monster, and they all look good (in their own way lol) - you can't just spam attack and the monster dies, you actually have to have some skill and reflexes and know how to properly time your attacks Cons: -last pro could be considered a con - sometimes the game is too bright, for example it was night and I looked up at the moon and it physically hurt my eyes lol I also have more sensitive eyes though - weapons upgrades usually look exactly the same or are just a different color/skin >:( - sometimes have to have the parts from a couple different monsters for an upgrade even if the upgrade is in a monster-specific upgrade branch - you can't rely on the capture net being orange (meaning the target is in range). It has let me down too many times to count. You have to be closer to the target than it says. - too many monsters can me in the same area sometimes, many fights annoying af lol. Or even when farming other materials, there will be like all of the monsters of this specific region in the same area <_< I just want to farm beetles please go away D

## Features

- Welcome to the new world: taking on the role of a Hunter, players are tasked with going on a research expedition to a newly discovered continent known only as “new world”.
- Living and breathing ecosystem: utilize the surrounding environment and wildlife to your advantage;Subgenre:Action role-playing game (RPG)
- Online drop-in multiplayer: when the battle is too daunting to take on single-handedly, hail up to three other hunters to assist during quests by sending up a sos flare to a worldwide server.
- Hunt to craft new Gear: defeat monsters and collect loot from fallen foes to craft equipment and weapons styled after the monsters that have been slain.
- SEAMLESS gameplay: players and monsters can move from One map area to another freely and without loading screens whilst gameplay also dynamically transitions between night and day.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B071G5HZ7F |
| Best Sellers Rank | #14,695 in Video Games ( See Top 100 in Video Games ) #801 in PlayStation 4 Games |
| Computer Platform | PlayStation 4 |
| Customer Reviews | 4.4 4.4 out of 5 stars (3,958) |
| Date First Available | January 28, 2017 |
| Global Trade Identification Number | 00013388560424 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.4 ounces |
| Item model number | 56081 |
| Manufacturer | Capcom USA |
| Product Dimensions | 0.59 x 6.93 x 5.93 inches; 2.4 ounces |
| Publication Date | January 26, 2018 |
| Rated | Teen |
| Release date | January 26, 2018 |
| Type of item | Video Game |
| UPC | 013388560813 013388560424 |

## Images

![Monster Hunter: World - PlayStation 4 Standard Edition - Image 1](https://m.media-amazon.com/images/I/71IbzkLxaZL.jpg)

## Questions & Answers

**Q: Are there lootboxes?**
A: No, here is a quote from one of the devs:

“”I think that Monster Hunter has already built that kind of randomized, item reward into the gameplay”, Tsujimoto told them. “You’ve already kind of got loot as a core gameplay aspect without having to shove a microtransaction version of it in”. He also does not like the idea of players paying to skip through portions of the game. “”We want people to have the experience that we’ve made for them rather than the option to skip the experience”.

**Q: Does the release date change?**
A: January 26th, 2018 is the current console release.

**Q: Will preordering from Amazon come with the preorder bonuses?**
A: The one I got didn’t, didn’t even come with an instruction booklet. Next time I’ll pre-order somewhere else if I want the “pre-order” bonuses

**Q: Is this game open world or is it like the 3ds**
A: The game is not open "world" but is open "map". Once you hop into a hunt, and the map loads. There are no loading screens in between zones, and no loading again until end of hunt.

## Customer Reviews

### ⭐⭐⭐⭐⭐ which personally I like. The little cat creatures are awesome and I ...
*by M***W on January 31, 2018*

This game does not try to trick you. Here's how it works: you get quests (or you can go on your own expeditions) to, in general, hunt a monster and/or collect some kind of material. You then go back to camp and use those materials to make more powerful gear which then allows you to take on more powerful monsters. If you buy this game and then seem confused as to what Monster Hunter means, I guess I don't know what to tell you. I've dabbled in MH before, but previous installations are distinctly a "Japanese" experience and not necessarily for everyone if you aren't kawaii af. There is still that Japanese feeling, which personally I like. The little cat creatures are awesome and I always get a kick out of their cooking animations. You can do little kawaii poses as you stunt on monsters. The running animation is comical in a way in that you run with your back straight up and your arms dramatically swinging like you'd see in anime maybe. For some that may break some kind of immersion but it's just fine for me. I'm kind of getting bored writing this review so I'll skip to a pros/cons. Disclaimer, I have not tried out the multiplayer and am of the opinion that a game that is both single and multiplayer should split up the review. People that go in on day 1 and have a rough multiplayer experience (they are likely not programmers and have no idea the complexity of launching a triple-A title) with a rich single player game and then go on to give it a bad review are childish: Pros: - Graphics, Sound - Multiple weapon types each with their own style of fighting - Monsters are menacing and battles seem like epic struggles that could end in your death (faint) at any moment - Difficulty is what I would consider to be fair. Some people may loosely compare it to Dark Souls in that with many weapons you are a lumbering knight trying to take down an impossibly huge foe that can wreck you quickly, but unlike Dark Souls and Bloodbourne (each of which I've beaten), the difficulty is fair and even more importantly there is negligible penalty to death (something that Dark Souls and the like refuse to incorporate). Therefore it's a perfect mix: difficult, but not punishing. It encourages you to go out and try to take down a monster that may be too big for you, with the confidence that worse case scenario you waste a few easily-replaceable items Cons - You can't really pause from what I can see because the developers are trying to have seamless multiplayer which means no pausing. This is pretty inconvenient. It's not as pathetic as Bloodbourne which essentially has no excuse for disallowing pausing other than sadism, but it's still unfortunate - I haven't found a way to see a monster's health. This becomes a bit annoying because: - The fights are kind of drawn out, at least in the beginning. A monster may fight you and flee to a new location 4-5 times before a fight is over, and so far I haven't found a reliable method to catch up to a monster if he decides he's running away. I can only use tracking to find him in his new location. It would be great to know their approximate health just so I can decide if it's worth just going all out and finishing a monster before it runs away - Like in Horizon: Zero Dawn, for example, monsters tend to have weaker points than others, and those weak points are also associated with potential materials you might gather off a monster. However, in Horizon there were ways to take out a monster easily while preserving most of their resources, or you could detach the resources from the monster before dispatching it. So far, I have not found a similar tactic in MHW, which results in the best strategies for fighting a monster resulting in busting a lot of their precious resources. The huge hammer is my favorite weapon because other weapons don't have as much of an impact imo, but I am constantly swinging thru monsters and busting all their materials to sh**

### ⭐⭐⭐⭐⭐ Definitely not 1-star worthy...
*by S***E on January 30, 2018*

Note: this is my first MH game Honestly if you're giving this game a 1 star review because it's not what YOU wanted the game to be, then you have no idea how to review a game. No this game is not Dark Souls, it's Monster Hunter. I recommend playing a Monster Hunter game to get a feel of what this new Monster Hunter game is like, not Bloodborne or Dark Souls, which are completely different games. Or better yet, go into this game not expecting it to be like any other game. The combat is slower, not like a fighter game or slash em up fast/dodge like Bloodborne. Yes it's also slower than Dark Souls. The whole point of the game is to take down some tough, pain-inducing monsters. I'll admit that the sharpening of weapons can be very annoying, but during a 25 minute fight with a glaive in the Rathian's arena I only had to sharpen once. Same with all other arena battles... dual swords I might have done twice. Someone in another review says every "10 hits". I'd say more like every 5-10 minutes depending on your weapon and how often/where you attack the monster. Sharpness changes with weapon upgrade, which is probably another reason I didn't have to sharpen as much in the arena (which provides higher level equipment). If you really hate sharpening, use a gun or bow. I personally use a heavy bowgun. The graphics are nice and there is a time system that affects the look and environment of the world. You can catch pets with your capture net and put them in your room. There are some rare pets that give you a trophy for catching them. You can also go fishing, and you can only catch fish if you actually see fish in the water!!(wow so realistic :p). There is some awesome armor that takes some grinding to get. Later in the game when things get harder you'll probably end up grinding more for money if you haven't been selling many materials. It would be too long of a review to discuss everything so I've erall I'd say: Pros - Graphics, super upgrade from the previous MH games - Multiplayer option, really helpful for some of the more difficult monsters and trust me there are some - pet catching/fishing system - personal room to put pets - you can find other people's Palico's in your world and they'll follow and help you out - other Palico things that I don't want to spoil - armor set for pretty much every new monster, and they all look good (in their own way lol) - you can't just spam attack and the monster dies, you actually have to have some skill and reflexes and know how to properly time your attacks Cons: -last pro could be considered a con - sometimes the game is too bright, for example it was night and I looked up at the moon and it physically hurt my eyes lol I also have more sensitive eyes though - weapons upgrades usually look exactly the same or are just a different color/skin >:( - sometimes have to have the parts from a couple different monsters for an upgrade even if the upgrade is in a monster-specific upgrade branch - you can't rely on the capture net being orange (meaning the target is in range). It has let me down too many times to count. You have to be closer to the target than it says. - too many monsters can me in the same area sometimes, many fights annoying af lol. Or even when farming other materials, there will be like all of the monsters of this specific region in the same area <_< I just want to farm beetles please go away D

### ⭐⭐⭐⭐ Its A JRPG, a time sink. and that needs to be your thing to really enjoy it.
*by Z***Y on March 29, 2018*

Its a JRPG. A unforgiving one with no tutorials sans weapons training area. This even watered down and "made easier" compared to other MH games. but it's well thought out. It has a steep learning curve. So keep that in mind if it's for you or not. i gave it 4 stars because its matching isn't very intuitive for playing with your friends. plus by not explaining or having tutorials outside of weapons training and story cues, will cause people to miss out on key components and enjoyable parts of the game they might not know factor in. Its hard to fully enjoy a game that makes you hyper-focus on perfecting yourself and slim margins for error. Its a fun game, moreso with friends, This is for completion masochists for sure. and you will get MANY played hours out of this game for your money.

## Frequently Bought Together

- Monster Hunter: World - PlayStation 4 Standard Edition
- Monster Hunter World: Iceborne Master Edition - PlayStation 4 Standard Edition

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*Product available on Desertcart Belgium*
*Store origin: BE*
*Last updated: 2026-10-17*