---
product_id: 26489961
title: "Bravely Second: End Layer - Nintendo 3DS"
brand: "nintendo"
price: "€ 96.66"
currency: EUR
in_stock: false
reviews_count: 7
category: "Nintendo"
url: https://www.desertcart.be/products/26489961-bravely-second-end-layer-nintendo-3ds
store_origin: BE
region: Belgium
---

# Brave & Default tactical timing Complex, lovable characters Flexible job & ability system Bravely Second: End Layer - Nintendo 3DS

**Brand:** nintendo
**Price:** € 96.66
**Availability:** ❌ Out of Stock

## Summary

> 🎮 Level up your 3DS library with Bravely Second — where strategy meets story in epic style!

## Quick Answers

- **What is this?** Bravely Second: End Layer - Nintendo 3DS by nintendo
- **How much does it cost?** € 96.66 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.be](https://www.desertcart.be/products/26489961-bravely-second-end-layer-nintendo-3ds)

## Best For

- nintendo enthusiasts

## Why This Product

- Trusted nintendo brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Deep RPG Experience:** Engage with a rich storyline and a cast of complex, relatable characters that evolve with you.
- • **Streamlined Gameplay:** Enjoy faster grinding with chaining battles and configurable auto-battle for less downtime, more action.
- • **Master Tactical Combat:** Time your moves with the innovative Brave and Default system to control every battle moment.
- • **Immersive Visual & Audio:** Experience hand-drawn style graphics and a phenomenal soundtrack that blend nostalgia with fresh polish.
- • **Endless Strategy Flexibility:** Mix and match new jobs and abilities to craft personalized, powerful battle strategies.

## Overview

Bravely Second: End Layer for Nintendo 3DS is a critically acclaimed turn-based RPG sequel that builds on its predecessor’s success with enhanced tactical combat, a deeper storyline, and a flexible job system. Featuring hand-drawn visuals, a dynamic soundtrack, and streamlined gameplay mechanics like battle chaining and configurable auto-battle, it offers over 28 hours of immersive single-player adventure. Perfect for fans craving a polished, strategic RPG experience with rich character development and replayability.

## Description

Prepare yourself for a daring new adventure and unleash masterful battle strategies in the successor to Square Enix's Bravely Default game. Time has passed since the events of the previous game, bringing about plenty of new dangers to encounter. Agnés Oblige has been kidnapped, and as a knight in her service, it's up to our hero, Yew, to save her.

Review: Old feels new again - [NO SPOILERS HERE] I've been waiting for this game since it's initial release in Japan over a year ago and so far I have not been disappointed. I fell in love with the Bravely series because it seemed to bring back a lot of what made Final Fantasy successful originally. I'm not talking about the jRPG style, job classes, and crystals (although those are some fun throwbacks to a time long gone), but in the quirks of the characters, the goofy situations, and the ability to put the story first. No spending 45 minutes hammering buttons for 10 minutes of story. Now I get 45 minutes of story and hammer buttons for 10 minutes. In that, a lot of the positives from the first game come to the second game. Here are my list of pros and cons. Please note, t's actually difficult to write a review for this game since it borrows so many elements from the first one. City building, the job system (along with skills and abilities), magic scrolls, and even the graphics engine and parts of the soundtrack are recycled. I won't be mentioning these in my pros and cons list unless it directly relates to the new stuff :) Pros 1. A lot of the same things that made the first game great also make the second game great. The job classes give you a ton of options for combat, strategy, and out-of-combat scenarios. Much like the first game, you battle special bosses to get new jobs and level up jobs to obtain new abilities and skills. I won't go in-depth with it since it is, essentially, the same mechanics as the first one. Thankfully, the first one was awesome, so no complaints here because it's not old yet. 2. The story line is, I think, a little better than Bravely Default. The characters are a bit more believable this time around and the voice acting seems more competently done. I'm not talking about in terms of sheer content or quality, but the kind of "okay, now we understand what we're doing better" polish that comes with making a sequel. Yes, this improvement also translates to the characters from the first game as well. The whole thing feels more "grown up" and polished, which definitely contributed to an improved experience. 3. The graphics are, again, just lovely. Towns, dungeons, and landscapes have that "hand drawn" quality to them and they work well with 3D (even on the older 3DS and 3DSXL). There are a few recycled locations from the first game, but much of it is new which kind of expands the world. 4. The soundtrack is phenomenal. I was worried because they didn't bring the composer from the first game back. However, they actually blended the first game and the second game soundtracks together and the new composer did a great job making his new compositions fit into the world. Quirky when needed, epic when needed, and good experience overall. 5. I actually really enjoy that the next story took place soon enough after the last one to where the characters could come back and make an impact. The old cast of characters gives it a solid foundation that the new characters can grow from. This gives SE a route to slowly phase out old characters and add new ones over time, giving the series itself a "moving parts" feeling that gives me hope that there will be more games. 6. Despite it borrowing a lot from the first game, a lot of the mechanics were improved slightly. Auto-battle is now configurable, the "diary" aspect is more streamlined (I think), and little tweaks (like being able to brave a single move by pressing the button while selecting the monster to hit) takes away a lot of the clunky feeling that Bravely Default had. You can, in fact, play this entire game with only your left hand. 7. They made grinding even faster by allowing you to chain battles quickly. Yay for less grinding and more story line. They've also included more ways to grind for various things. For instance, the Chomp maker game is a great way to farm gold. It not only gives you the ability to get super high leveled super fast, but it opens up more ways to play the game. For instance, when I get to a new location, I grind until I complete the bestiary in that region. Then I turn battles off and walk around blissfully. Cons 1. Because the game borrows so much from the prior title, there isn't a lot of "newness" that comes with this game. I'm not too upset at this because it's still a very well written game and the mechanics are solid, but I didn't realize that they were going to borrow so many things from the first game. On top of that, you immediately get the "start where you left off" feeling which kind of nullifies the "I just bought a new game" feeling lol. 2. I guess some of the content was altered or censored for North American markets. Censorship from Japan to North America happens on virtually everything that comes from Japan so this is no surprise to me. As far as I can tell, it's like 95% aesthetic changes. Less skin showing and stuff like that. Since that stuff literally doesn't matter at all when it comes to story line, I didn't remove any stars. I don't like it anymore than anyone else, but I think acting out like this is some new thing that started happening yesterday is disingenuous. The Siren summon used to be naked in Final Fantasy 6 and she got covered up in the NA release. These things happen. Calm down, folks. Overall, I'm very happy with this game. It feels like a natural continuation of Bravely Default and the blend of old stuff and new stuff seems to hit almost all of the right areas. I do wish there'd been a little more "new" and a little less "recycled", but I'd be lying if I said I didn't enjoy hearing the Land of Immortality song or Edea's theme when she made her character entrance. Make no mistake, the Bravely series is a fresh drink of water in the continuously stagnating pool of jRPG options. In fact, if Pokemon didn't exist, the argument could be made that the genre would've died out years ago. Thankfully, there are still developers willing to explore what it has to offer and the Bravely series exists. I couldn't be happier.
Review: 28 hours in, finally beat it. - This review is unbiased towards the censorship that occurred. Purely because I really didn't buy the game for it's politically correctness... I just wanted to play the game and I just so happen to not be able to read Japanese. TLDR: I consider it to possibly be my favorite game on the 3DS. This, accounting for the bias that I actually didn't watch any videos. I have almost no idea about the overall story (aside from what I was able to pick up). So my review is purely on the gameplay. That being said, with rushing through the game without watching videos, you're looking at about 28hrs (Which justifies $40 IMO). It also should have fairly good replayability, not to mention many hidden dungeons and mega bosses. Having played the first one, I was a bit apprehensive about the grind-to-come. This sequel brings a few things to the table that make huge improvements on the first one. With so many different classes, it'd be a pain to train them all (4 times each), and they fixed that with chaining. That being said, the chaining can get you maxed out pretty quick. That also being said, you can max out pretty quickly, which makes the game easy. As for improvements, I'd say that is the best because it actually gives you an incentive to train things up. And with so many different classes, you actually CAN play using many different techniques. This is great because it actually gives the game a lot of replayability. Aside from those changes, the game is VERY similar to the first. So if you loved the first but hated the grind, then I'm sure you'll like this. As well with the grinding, it almost becomes your own fault if you can't be a boss. (this is a jab at how the last boss on the first one could 1 hit TKO you at any moment, which made your builds have to be very specific). And that is where I'll leave my review of the game specifically ***General comments/complaints that may spoil*** - I found that team became overpowered fairly quickly. The bishop/spellcrafter is quite ridiculous. I found that once Yew was maxed on those, I had no reason to change him. This is slightly due to the chaining system. - Speaking of overpowered, that same team that I had for probably 70% of the game lead me to beating it without ever using Bravely Second, or summoning a friend, or even using magic items. - Because of the chaining system, I would just sit there and grind for a while and then turn off encounters when in dungeons. This way I could explore without worry, but still keep my levels up. This surely wasn't how things were intended, but it worked for me. - I never really had any massive damage moments unless I criticaled, which still only net me about 4,000 damage. All of my physicals had triple wield and multitask though, so my net damage was usually 4-7k later on.

## Features

- Time your moves tactically with the Brave and Default system to turn the tide of battle.
- An innovative twist on turn-based combat.
- Complex, lovable characters in a top-tier RPG.
- Form flexible strategies combining even more new jobs and abilities
- ESRB Rating: Teen with Fantasy Violence, Mild Blood, Mild Suggestive Themes, Use of Alcohol

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B017W16ZNA |
| Best Sellers Rank | #15,728 in Video Games ( See Top 100 in Video Games ) #125 in Nintendo 3DS & 2DS Games |
| Computer Platform | Nintendo 3DS |
| Customer Reviews | 4.5 4.5 out of 5 stars (1,204) |
| Date First Available | November 12, 2015 |
| Global Trade Identification Number | 00045496743673 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.06 ounces |
| Item model number | CTRPBSEE |
| Language | English |
| Manufacturer | Nintendo |
| Number of Players | Single Player |
| Product Dimensions | 0.5 x 5.4 x 4.9 inches; 1.06 ounces |
| Publication Date | April 15, 2016 |
| Rated | Teen |
| Release date | April 15, 2016 |
| Type of item | Video Game |
| UPC | 045496743673 |

## Images

![Bravely Second: End Layer - Nintendo 3DS - Image 1](https://m.media-amazon.com/images/I/5161FlHl51L.jpg)
![Bravely Second: End Layer - Nintendo 3DS - Image 2](https://m.media-amazon.com/images/I/71UW4ffCnVL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Old feels new again
*by J***Y on April 16, 2016*

[NO SPOILERS HERE] I've been waiting for this game since it's initial release in Japan over a year ago and so far I have not been disappointed. I fell in love with the Bravely series because it seemed to bring back a lot of what made Final Fantasy successful originally. I'm not talking about the jRPG style, job classes, and crystals (although those are some fun throwbacks to a time long gone), but in the quirks of the characters, the goofy situations, and the ability to put the story first. No spending 45 minutes hammering buttons for 10 minutes of story. Now I get 45 minutes of story and hammer buttons for 10 minutes. In that, a lot of the positives from the first game come to the second game. Here are my list of pros and cons. Please note, t's actually difficult to write a review for this game since it borrows so many elements from the first one. City building, the job system (along with skills and abilities), magic scrolls, and even the graphics engine and parts of the soundtrack are recycled. I won't be mentioning these in my pros and cons list unless it directly relates to the new stuff :) Pros 1. A lot of the same things that made the first game great also make the second game great. The job classes give you a ton of options for combat, strategy, and out-of-combat scenarios. Much like the first game, you battle special bosses to get new jobs and level up jobs to obtain new abilities and skills. I won't go in-depth with it since it is, essentially, the same mechanics as the first one. Thankfully, the first one was awesome, so no complaints here because it's not old yet. 2. The story line is, I think, a little better than Bravely Default. The characters are a bit more believable this time around and the voice acting seems more competently done. I'm not talking about in terms of sheer content or quality, but the kind of "okay, now we understand what we're doing better" polish that comes with making a sequel. Yes, this improvement also translates to the characters from the first game as well. The whole thing feels more "grown up" and polished, which definitely contributed to an improved experience. 3. The graphics are, again, just lovely. Towns, dungeons, and landscapes have that "hand drawn" quality to them and they work well with 3D (even on the older 3DS and 3DSXL). There are a few recycled locations from the first game, but much of it is new which kind of expands the world. 4. The soundtrack is phenomenal. I was worried because they didn't bring the composer from the first game back. However, they actually blended the first game and the second game soundtracks together and the new composer did a great job making his new compositions fit into the world. Quirky when needed, epic when needed, and good experience overall. 5. I actually really enjoy that the next story took place soon enough after the last one to where the characters could come back and make an impact. The old cast of characters gives it a solid foundation that the new characters can grow from. This gives SE a route to slowly phase out old characters and add new ones over time, giving the series itself a "moving parts" feeling that gives me hope that there will be more games. 6. Despite it borrowing a lot from the first game, a lot of the mechanics were improved slightly. Auto-battle is now configurable, the "diary" aspect is more streamlined (I think), and little tweaks (like being able to brave a single move by pressing the button while selecting the monster to hit) takes away a lot of the clunky feeling that Bravely Default had. You can, in fact, play this entire game with only your left hand. 7. They made grinding even faster by allowing you to chain battles quickly. Yay for less grinding and more story line. They've also included more ways to grind for various things. For instance, the Chomp maker game is a great way to farm gold. It not only gives you the ability to get super high leveled super fast, but it opens up more ways to play the game. For instance, when I get to a new location, I grind until I complete the bestiary in that region. Then I turn battles off and walk around blissfully. Cons 1. Because the game borrows so much from the prior title, there isn't a lot of "newness" that comes with this game. I'm not too upset at this because it's still a very well written game and the mechanics are solid, but I didn't realize that they were going to borrow so many things from the first game. On top of that, you immediately get the "start where you left off" feeling which kind of nullifies the "I just bought a new game" feeling lol. 2. I guess some of the content was altered or censored for North American markets. Censorship from Japan to North America happens on virtually everything that comes from Japan so this is no surprise to me. As far as I can tell, it's like 95% aesthetic changes. Less skin showing and stuff like that. Since that stuff literally doesn't matter at all when it comes to story line, I didn't remove any stars. I don't like it anymore than anyone else, but I think acting out like this is some new thing that started happening yesterday is disingenuous. The Siren summon used to be naked in Final Fantasy 6 and she got covered up in the NA release. These things happen. Calm down, folks. Overall, I'm very happy with this game. It feels like a natural continuation of Bravely Default and the blend of old stuff and new stuff seems to hit almost all of the right areas. I do wish there'd been a little more "new" and a little less "recycled", but I'd be lying if I said I didn't enjoy hearing the Land of Immortality song or Edea's theme when she made her character entrance. Make no mistake, the Bravely series is a fresh drink of water in the continuously stagnating pool of jRPG options. In fact, if Pokemon didn't exist, the argument could be made that the genre would've died out years ago. Thankfully, there are still developers willing to explore what it has to offer and the Bravely series exists. I couldn't be happier.

### ⭐⭐⭐⭐⭐ 28 hours in, finally beat it.
*by E***K on April 16, 2016*

This review is unbiased towards the censorship that occurred. Purely because I really didn't buy the game for it's politically correctness... I just wanted to play the game and I just so happen to not be able to read Japanese. TLDR: I consider it to possibly be my favorite game on the 3DS. This, accounting for the bias that I actually didn't watch any videos. I have almost no idea about the overall story (aside from what I was able to pick up). So my review is purely on the gameplay. That being said, with rushing through the game without watching videos, you're looking at about 28hrs (Which justifies $40 IMO). It also should have fairly good replayability, not to mention many hidden dungeons and mega bosses. Having played the first one, I was a bit apprehensive about the grind-to-come. This sequel brings a few things to the table that make huge improvements on the first one. With so many different classes, it'd be a pain to train them all (4 times each), and they fixed that with chaining. That being said, the chaining can get you maxed out pretty quick. That also being said, you can max out pretty quickly, which makes the game easy. As for improvements, I'd say that is the best because it actually gives you an incentive to train things up. And with so many different classes, you actually CAN play using many different techniques. This is great because it actually gives the game a lot of replayability. Aside from those changes, the game is VERY similar to the first. So if you loved the first but hated the grind, then I'm sure you'll like this. As well with the grinding, it almost becomes your own fault if you can't be a boss. (this is a jab at how the last boss on the first one could 1 hit TKO you at any moment, which made your builds have to be very specific). And that is where I'll leave my review of the game specifically ***General comments/complaints that may spoil*** - I found that team became overpowered fairly quickly. The bishop/spellcrafter is quite ridiculous. I found that once Yew was maxed on those, I had no reason to change him. This is slightly due to the chaining system. - Speaking of overpowered, that same team that I had for probably 70% of the game lead me to beating it without ever using Bravely Second, or summoning a friend, or even using magic items. - Because of the chaining system, I would just sit there and grind for a while and then turn off encounters when in dungeons. This way I could explore without worry, but still keep my levels up. This surely wasn't how things were intended, but it worked for me. - I never really had any massive damage moments unless I criticaled, which still only net me about 4,000 damage. All of my physicals had triple wield and multitask though, so my net damage was usually 4-7k later on.

### ⭐⭐⭐⭐⭐ Review
*by E***E on October 6, 2022*

Game came in good condition, very happy with this purchase

## Frequently Bought Together

- Bravely Second: End Layer - Nintendo 3DS
- 3DS Bravely Default - World Edition
- Bravely Default II - Nintendo Switch

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