---
product_id: 181775
title: "Titanfall - Xbox One"
brand: "electronic arts"
price: "€ 2.60"
currency: EUR
in_stock: false
reviews_count: 7
category: "Electronic Arts"
url: https://www.desertcart.be/products/181775-titanfall-xbox-one
store_origin: BE
region: Belgium
---

# 24-foot towering Titans Fast-paced futuristic combat Seamless pilot & mech gameplay Titanfall - Xbox One

**Brand:** electronic arts
**Price:** € 2.60
**Availability:** ❌ Out of Stock

## Summary

> ⚡ Dominate the future battlefield—where pilots and Titans collide in epic multiplayer warfare!

## Quick Answers

- **What is this?** Titanfall - Xbox One by electronic arts
- **How much does it cost?** € 2.60 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.be](https://www.desertcart.be/products/181775-titanfall-xbox-one)

## Best For

- electronic arts enthusiasts

## Why This Product

- Trusted electronic arts brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Dynamic Dual Combat Modes:** Switch effortlessly between agile pilots and colossal Titans for unmatched tactical depth.
- • **Next-Gen Mobility & Parkour:** Wall-run, double jump, and jetpack your way through urban battlegrounds with zero fall damage.
- • **Crafted by Industry Visionaries:** From the creators of Call of Duty, a fresh universe built for the modern competitive gamer.
- • **Unlimited Ammo, Unlimited Action:** Stay in the fight longer with no ammo scavenging—just reload and keep dominating.
- • **Award-Winning Multiplayer Experience:** Critically acclaimed with 6 Game Critic Awards, redefining online shooter action.

## Overview

Titanfall for Xbox One delivers a revolutionary multiplayer shooter experience combining fast-paced pilot agility with powerful 24-foot Titans. Developed by Respawn Entertainment’s visionary founders of Call of Duty, this award-winning game features innovative parkour movement, unlimited ammo mechanics, and intense online battles that redefine next-gen combat. Perfect for competitive gamers craving adrenaline-fueled action and tactical depth.

## Description

RECORD SETTING 6 GAME CRITIC AWARD WINS! BEST OF SHOWBEST ORIGINAL GAMEBEST CONSOLE GAMEBEST PC GAMEBEST ACTION GAMEBEST ONLINE MULTIPLAYER Prepare for Titanfall. Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is an all-new universe juxtaposing small vs. giant, natural vs. industrial and man vs. machine. The visionaries at Respawn have drawn inspiration from their proven experiences in first-person action and with Titanfall are focused on bringing something exciting the next generation of multiplayer gaming. KEY FEATURES Fast-Paced Future Warfare – In Titanfall the advanced warfare of tomorrow gives you the freedom to fight your way as both elite assault Pilot and agile, heavily armored 24’ tall Titans. Titanfall rethinks fundamental combat and movement giving players the ability to change tactics on the fly, attacking or escaping depending on the situation. The Future of Online Multiplayer Action – The game is entirely multiplayer, in a new experience that combines fast-paced online action with the heroic set piece moments traditionally found in campaign mode. The intersection of the two is a big part of what gives Ttianfall its iconic identity.The Visionaries that Defined Gaming for a Generation are back! — Founded in 2010, Respawn Entertainment was formed by Vince Zampella and Jason West, former co-founders of Infinity Ward and two of the co-creators of the multi-billion dollar franchise Call of Duty They are building on their pedigree and taking a new approach to game design and creating an all new universe with Titanfall System Requirements:Supported OS: Windows XP Windows Vista Windows 7 Origin account required for game activation and installation

Review: A seismic shift forward in the FPS genre - At the Xbox One launch, I reluctantly purchased Call of Duty: Ghosts and instantly regretted the decision. The thrill that I had when I played Call of Duty 4 urged me to continue purchasing the annual release, but with each year's release (Especially beginning with MW3, BlOps2, and now Ghosts) it is blatently clear that the FPS formula is tired and uninspired (honestly having few major refinements since Quake). Call of Duty: Ghosts made me sad. Call of Duty: Ghosts made me feel like the FPS genre (that I love) was running on fumes and had nothing left to do to reinvent itself. Then the Titanfall beta happened. Titanfall feels familiar to Call of Duty in the button configuration and basic mechanics, but the addition of jetpacks brings the consideration of verticality into the players equation. While "camping" had its benefits in COD, this is not the case in Titanfall. The verticality forces the player to continue moving as there are few "safe" areas to camp. Similarly, the inclusion of jetpacks for brief double jumps and wall runs creates opportunity to scale many buildings and jump across rooftops. I found myself having to relearn the FPS formula as Titanfall's fluidity offered so many more options for the player. Graphically, the game looks great (not outstanding). But that is second to the level design and sharp controls. If you want a game that looks great (at the expense of gameplay) please buy Ryse. If you want a game that plays well and truly feels "next gen," Titanfall is the game for you. Unlike others, I do not have a problem with the lack of a single player campaign. There is an "attempt" at a campaign (labeled "campaign") but i'm not sure I could write a one-sentence synopsis. But is that really a bad thing? Many FPS gamers only pay attention to the multiplayer component and this practice (of not including a single player campaign) isn't being pioneered by Respawn here. It's a AAA title without a single player (but with a REALLY good multiplayer). My only gripe is a lack of multiplayer diversity. One would think that if the game lacks a single player then it would be brimming with multiplayer options. That isn't the case here. Don't get me wrong, the included modes are fun (expect for "Last Titan Standing"), but I do think more variety would be nice. Articles on the web suggest that DLC and updates should add modes (and up resolution. Gotta have more "P" because more "P" is better! Sigh. This resolution bit reminds me to the "bit" wars of the 90's. Few could tell you what a bit was then, few can explain the significance of a game in marginally higher resolution now.) Pros: + Spectacular controls and gameplay + Takes the FPS genre forward by throwing verticality and significant movement into the equation + Good, balanced maps + Nice balance between pilots and titans + Great (not outstanding graphics) + Good online service (no server problems to date) Cons: - Lack of variety in multiplayer 4.75/5 (Five Stars)
Review: The Best FPS - Titanfall is the best FPS I have ever played. It is the best game currently out there for the Xbox One. I am 46 and have been playing video/computer games since pong. Games played in first person perspective, whether shooters like Call of Duty or adventure games like Skyrim are by far my favorite style of gameplay. Titanfall takes that format of gaming and combines the best elements of shooters like COD and adds to it the ability to operate a Titan (Mech). I loved the old Mech Warrior games but this games makes it so much more fun to play. The old mech games were much harder to control and you spent so much time keeping the mech moving in the right direction while shooting. In Titanfall on the Xbox One it is just as simple as playing a pilot. Run, walk, duck, sprint and shoot the exact same way you would as a solider on the ground. Combat with Titans is plain awesome, but so is combat with a pilot. The mechanics are very similar to Call of Duty and other combat FPS games but the inclusion of Jet packs give you all kinds of parkour capabilities. One of my big complaints with combat FPS games is getting to the high ground for sniping. The best places were always out of reach. Not in Titanfall. It feels like being Spiderman as you run on walls and double jump to heights unobtainable in previous shooters without jetpacks. In games like Halo when you used your jetpack you become an easy target flying out in the open. In Titanfall the jumping and wall-running are best done in close quarters such as hallways, alleyways and such. You can make your way up to the top of the urban landscape without being overly exposed. Never fear, there does not seem to be any fall damage, so climb as high as you want. Another great feature is unlimited ammo. You still have to reload, but you don’t have to scavenge ammo off bodies or simply run out and die. Titanfall was designed to keep you fighting, not frustrated. The visuals are just as good as the gameplay. The maps are well thought out and can expose the strengths and weaknesses of your Titan and pilot “load out” choices. Detail level is great and it has all the eye candy you would expect in a next gen console game. That brings me to the only con I found. It can be a little choppy when everyone is on screen blasting away at once. It is not that bad, but it is noticeable. Maybe if I was running the game on a high-end PC gaming platform with dual GeForce Titan video cards, 32GB of memory and a top quality ultra-high resolution monitor the visuals would have been better. The downside to that platform is it costs thousands of dollars for a system that is obsolete in 3 or 4 years. For the same price I can buy a 60” TV, an Xbox One, and a subscription to GameFly for the next 10 years.

## Features

- The Future of Online Multiplayer Action - The game is entirely multiplayer, in a new experience that combines fast-paced online action with the heroic set piece moments traditionally found in campaign mode. The intersection of the two is a big part of what givesTitanfall its iconic identity.
- The Visionaries that Defined Gaming for a Generation are back! - Founded in 2010, Respawn Entertainment was formed by Vince Zampella and Jason West, former co-founders of Infinity Ward and two of the co-creators of the multi-billion dollar franchise Call of Duty They are building on their pedigree and taking a new approach to game design and creating an all new universe with Titanfall
- Requires Xbox Live Gold (sold separately)
- International products have separate terms, are sold from abroad and may differ from local products, including fit, age ratings, and language of product, labeling or instructions.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00DB9JYFY |
| Best Sellers Rank | #13,534 in Video Games ( See Top 100 in Video Games ) #315 in Xbox One Games |
| Compatible Video Game Console Models | Microsoft Xbox One, Microsoft Xbox One S, Microsoft Xbox One X |
| Computer Platform | Xbox One |
| Customer Reviews | 4.2 4.2 out of 5 stars (2,279) |
| Date First Available | March 11, 2013 |
| Global Trade Identification Number | 00014633730326, 05030930111366 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.72 ounces |
| Item model number | E3TitanFall |
| Language | French |
| Manufacturer | Electronic Arts |
| Number of Players | 6-12 |
| Product Dimensions | 5.33 x 0.51 x 6.79 inches; 2.72 ounces |
| Publication Date | March 11, 2014 |
| Rated | Mature |
| Release date | March 11, 2014 |
| Type of item | Video Game |
| UPC | 872182785231 172304351932 012303277720 803982766687 012301023077 014633733211 132018349748 115971622813 898029659398 014633730326 |

## Images

![Titanfall - Xbox One - Image 1](https://m.media-amazon.com/images/I/61lC7yp-63S.jpg)
![Titanfall - Xbox One - Image 2](https://m.media-amazon.com/images/I/910257YXnWL.jpg)
![Titanfall - Xbox One - Image 3](https://m.media-amazon.com/images/I/61xlErZ5fvS.jpg)
![Titanfall - Xbox One - Image 4](https://m.media-amazon.com/images/I/61PfqtHLlWS.jpg)
![Titanfall - Xbox One - Image 5](https://m.media-amazon.com/images/I/61nNGOGnPUS.jpg)

## Available Options

This product comes in different **Platform For Display, Edition** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ A seismic shift forward in the FPS genre
*by A***N on March 13, 2014*

At the Xbox One launch, I reluctantly purchased Call of Duty: Ghosts and instantly regretted the decision. The thrill that I had when I played Call of Duty 4 urged me to continue purchasing the annual release, but with each year's release (Especially beginning with MW3, BlOps2, and now Ghosts) it is blatently clear that the FPS formula is tired and uninspired (honestly having few major refinements since Quake). Call of Duty: Ghosts made me sad. Call of Duty: Ghosts made me feel like the FPS genre (that I love) was running on fumes and had nothing left to do to reinvent itself. Then the Titanfall beta happened. Titanfall feels familiar to Call of Duty in the button configuration and basic mechanics, but the addition of jetpacks brings the consideration of verticality into the players equation. While "camping" had its benefits in COD, this is not the case in Titanfall. The verticality forces the player to continue moving as there are few "safe" areas to camp. Similarly, the inclusion of jetpacks for brief double jumps and wall runs creates opportunity to scale many buildings and jump across rooftops. I found myself having to relearn the FPS formula as Titanfall's fluidity offered so many more options for the player. Graphically, the game looks great (not outstanding). But that is second to the level design and sharp controls. If you want a game that looks great (at the expense of gameplay) please buy Ryse. If you want a game that plays well and truly feels "next gen," Titanfall is the game for you. Unlike others, I do not have a problem with the lack of a single player campaign. There is an "attempt" at a campaign (labeled "campaign") but i'm not sure I could write a one-sentence synopsis. But is that really a bad thing? Many FPS gamers only pay attention to the multiplayer component and this practice (of not including a single player campaign) isn't being pioneered by Respawn here. It's a AAA title without a single player (but with a REALLY good multiplayer). My only gripe is a lack of multiplayer diversity. One would think that if the game lacks a single player then it would be brimming with multiplayer options. That isn't the case here. Don't get me wrong, the included modes are fun (expect for "Last Titan Standing"), but I do think more variety would be nice. Articles on the web suggest that DLC and updates should add modes (and up resolution. Gotta have more "P" because more "P" is better! Sigh. This resolution bit reminds me to the "bit" wars of the 90's. Few could tell you what a bit was then, few can explain the significance of a game in marginally higher resolution now.) Pros: + Spectacular controls and gameplay + Takes the FPS genre forward by throwing verticality and significant movement into the equation + Good, balanced maps + Nice balance between pilots and titans + Great (not outstanding graphics) + Good online service (no server problems to date) Cons: - Lack of variety in multiplayer 4.75/5 (Five Stars)

### ⭐⭐⭐⭐⭐ The Best FPS
*by A***L on March 12, 2014*

Titanfall is the best FPS I have ever played. It is the best game currently out there for the Xbox One. I am 46 and have been playing video/computer games since pong. Games played in first person perspective, whether shooters like Call of Duty or adventure games like Skyrim are by far my favorite style of gameplay. Titanfall takes that format of gaming and combines the best elements of shooters like COD and adds to it the ability to operate a Titan (Mech). I loved the old Mech Warrior games but this games makes it so much more fun to play. The old mech games were much harder to control and you spent so much time keeping the mech moving in the right direction while shooting. In Titanfall on the Xbox One it is just as simple as playing a pilot. Run, walk, duck, sprint and shoot the exact same way you would as a solider on the ground. Combat with Titans is plain awesome, but so is combat with a pilot. The mechanics are very similar to Call of Duty and other combat FPS games but the inclusion of Jet packs give you all kinds of parkour capabilities. One of my big complaints with combat FPS games is getting to the high ground for sniping. The best places were always out of reach. Not in Titanfall. It feels like being Spiderman as you run on walls and double jump to heights unobtainable in previous shooters without jetpacks. In games like Halo when you used your jetpack you become an easy target flying out in the open. In Titanfall the jumping and wall-running are best done in close quarters such as hallways, alleyways and such. You can make your way up to the top of the urban landscape without being overly exposed. Never fear, there does not seem to be any fall damage, so climb as high as you want. Another great feature is unlimited ammo. You still have to reload, but you don’t have to scavenge ammo off bodies or simply run out and die. Titanfall was designed to keep you fighting, not frustrated. The visuals are just as good as the gameplay. The maps are well thought out and can expose the strengths and weaknesses of your Titan and pilot “load out” choices. Detail level is great and it has all the eye candy you would expect in a next gen console game. That brings me to the only con I found. It can be a little choppy when everyone is on screen blasting away at once. It is not that bad, but it is noticeable. Maybe if I was running the game on a high-end PC gaming platform with dual GeForce Titan video cards, 32GB of memory and a top quality ultra-high resolution monitor the visuals would have been better. The downside to that platform is it costs thousands of dollars for a system that is obsolete in 3 or 4 years. For the same price I can buy a 60” TV, an Xbox One, and a subscription to GameFly for the next 10 years.

### ⭐⭐⭐⭐⭐ Review
*by H***S on April 5, 2024*

Excellent FPS

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---

*Product available on Desertcart Belgium*
*Store origin: BE*
*Last updated: 2026-05-03*