


Level Up Your Game! 🎯
The PlayStation Move Sharp Shooter is an official attachment designed for PlayStation Move compatible shooter games, featuring an authentic design that enhances gameplay precision. With four accessible buttons, a digital trigger for quick attacks, and a pump-action grip, this battery-powered accessory ensures an immersive gaming experience on the PlayStation 3.
| Button Quantity | 4 |
| Additional Features | Precise Gameplay, Additional Buttons, Firing Mode Selector, Pump-action Grip, Quick Attack Trigger |
| Power Source | Battery Powered |
| Hardware Platform | Playstation 3 |
| Controller Type | Motion Sensing Attachment |
| Compatible Devices | Playstation 3 |
| Item Dimensions | 20 x 4 x 10 inches |
| Item Dimensions D x W x H | 4"W |
| Package Quantity | 1 |
| Item Weight | 2.4 Pounds |
| Color | One Color |
N**E
Epic
I have never felt so cool holding a video game accessory. I played House of the Dead Overkill with this gun and it REALLY enhances the immersion in the game. From the pump action reloading to the satisfying trigger pulls, you have no idea how fun PlayStation Move games can be until you pair them with one of these. Literally the same day I received this accessory and played with it, I ordered another one so I could do 2 player games with both of us using one of these. I previously bought some of the pistol-type accessories, and they're cool too, but once you try one of these it's hard to go back to a boring pistol. I also like the spot for the Move Navigation controller. I thought those were pointless since you can just use a normal Sixaxis/DualShock 3 controller to navigate, but I ended up buying one anyway just to "complete" this accessory. It makes it much easier to navigate menus and adds some good weight to the bottom of it. Some Move games (such as Killzone 3) you really need it to play at all since it's not really workable to use a DualShock analog stick with the Sharp Shooter for anything but menu navigation. You will need to check compatibility before buying any games though. Some games utilize this better than others. My favorite so far is House of the Dead Overkill. Other pretty good ones are Killzone 3 (non-on-rails games like this need the navigation controller for movement), Socom 4, Resistance 3, Time Crisis, and The Shoot. Mag used to be, but it was online only and the servers have since been killed. Some games like Sports Champions 1 & 2, and Toy Story Mania are really great Move games, but don't have any kind of good integration with this peripheral. For example, Toy Story is basically a shooting game, but the buttons are arranged kind of dumb, and even if the Move controller is in the gun, you'll still use your thumb on top of the controller to shoot instead of being able to use the peripheral's trigger. But for games that fully or mostly support it, this thing is AWESOME.
J**.
Very, Very Cool, but...
I've owned my Sharpshooter for a while not and I have to say that I absolutely love it and, that said, it is also probably not the smartest purchase I have ever made. There are two ways to look at this from the product point of view, and from the support point of view. PRODUCT This is, without a doubt, one of the coolest peripherals that has ever been made for any gaming system. Among guns--and there are a lot of these stretching back to the original NES duck-hunt--it is the best ever made. Its construction quality is extremely high. It has a lot of buttons right where you would want them (and the the select and start buttons, which you should hope you don't have to push in a hurry). The move wand and the motion controller fit snugly in place, and actually interact with the gun itself through an electronic means. This is a first as far as I know, and it really works well in this case. Its weight is good. Your arms will get tired after a while, but try holding a real gun at the ready for 4 hours and your arms will get tired too. There are two things that I would change about this if I were to have the opportunity. I would either remove the pump action or at least put a locking mechanism so that you cannot easily pull that forward section back. Now as a result of my lifestyle it became apparent that this gap is actually about exactly the size of a bottle cap, so its easy to create your own lock with a bit of tape. I would also like to have seen a charging mechanism so that I could charge the controllers in the gun while they were still in the gun. Presently you have to take them out. Its far from the end of the world, but it would still be nice. SUPPORT It is pretty questionable, particularly many months out, that this will get enough love from developers to make this worth your while to buy. It is very fun and very immersive for the games that do support it, but I don't see a big list of games out there on the horizon that will support it, specifically. The usefulness and the fun of using the device is also very dependent upon how the developers utilize it. I have seen two basic theories behind how to program this for a game. The first is what I would call relative movement or irons-centric. When you point the gun upwards, the view follows upwards until you hold your sharpshooter again, but to look level in game from that point, you have to look down until the barrel finds the horizon line again. The first part of this is pretty intuitive. The second part of it is not. Sensitivity settings are also important to review when you're doing this. This is used in games like MAG, and it basically makes using it in that setting VERY challenging. The second philosophy basically ignores the idea of aiming down the barrel, and as you point the gun upwards, the view shifts upwards. It will only stay pointed upwards as long as you keep pointing upwards. If you were to look down the barrel like this, you might see yourself shooting at your ceiling fan, and not the screen, but it is intuitive. If you level it off your rifle, you're back to looking at eye level on the screen. If you point down, your vision shifts down. This is used in Deadspace Extraction (which is a super-fun game with this device and a definite must-have). If Now I hope I'm wrong about the future of the Sharpshooter and the number of games that will offer support for it. It is a great little device with a LOT of potential. Right now it does seem like a bit of a splurge for a neat bit of technology, but it doesn't seem like there will be too much use for it.
T**.
Best gaming gun I've ever owned
Coolest at-home video game gun I've ever used. Functional, comfortable, has numerous features allowing it to meet a wide range of gaming needs/styles, and just looks damn cool. As someone who spends more time throwing actual lead down range than the digital variety, I love that this gun has several features that allow you to get more realism out of the experience if you want to: Using a pump shotgun in the game? Reload using the pump action on the gun. Still want to be able to reload your rifle in a similarly appropriate manner? Sure thing pal, just slap the reload button on the bottom of the mag. The selector switch to adjust rate of fire and the mechanical safety for the secondary trigger (usually used for grenade launcher or other feature) are 2 more nice little details. If all that was somehow not enough, they threw in an adjustable stock as a giant cherry on top. Adjustments allow this gun to be comfortable for both children and adults and this feature is yet another way to try to milk some more feelings of realism out of your gaming experience. We've come a long way since duck hunt... I really hope to see more guns like this as new systems come out. Would be nice to have a pistol platform with a similarly realistic feel/function. Since PS3 is old news, keep an eye out for these puppies in the clearance aisle of your local store. I've recently seen some in town for better prices than on here
D**N
AMAZING....SIMPLY AMAZING!!!
The Sharp Shooter takes an already stunning title (Killzone 3) to amazing levels of precision and enjoyment....AMAZING....SIMPLY AMAZING!!! The Sharp Shooter is by far the best peripheral for FPS gaming I've ever owned - FnS, AIMONPS, Eagleye, FragFX...etc...all take a backseat! The learning curve of the Sharp Shooter does take some patience; to really become comfortable and master the movements with the Sharp Shooter took me about a week of experimenting with the various settings, but once I got "dialed-in"....I've never had as much fun in an FPS game as I'm having with Killzone 3 and the Sharp Shooter. Since using, the Sharp Shooter my K/D ratio is the best its ever been, in ANY FPS title I've played this generation - 2.2 K/D with around 20 hrs logged. The only real issue I've experienced with the Sharp Shooter is fatigue - to be expected. During extend play, fatigue in the arms and grip hand can cause some discomfort when playing in a more traditional firing position (firing from the shoulder). Playing from a seated position, well firing from the "hip" (resting your elbows on your legs) can help augment the fatigue, however it will still eventually effect you. Best alternative I've found, is to take a 10-15 minute break every 3 matches or so. Bottom line - the Sharp Shooter will elevate your game, buy it you won't regret it!
C**O
Incredible gun for PS3 Move oweners
After playing METROID with wiiremote, MAG with move only and Killzone 3 with the sharpshooter, I can say that sharpshooter surpasses all the inmersion posible in the current generation of FPS motion gaming gender. Not only gives an awesome game experience, but the built quality of the product is amazing, this product is well designed and works great with the Move controllers. I have MAG, DeadSpace Extraction and Killzone, I only tried the product on Killzone but was enought for my to judge and review it. Simply, In Killzone I can't go back to dualshock gaming (I only played SinglePlayer on Hard though). PROS ------------ + Built quality + Ergonomic + Integrated with Move + Button placement + Multiple Reload-Gun methods + Nac-Controller placement + Customizable stickers + Gaming experiense CONS ------------ - Uses MOVEs battery energy (Move's battery last less using the sharpshooter, last enough though)
J**5
Extremly hard to use
The Controller is a great concept but it just doesn't work with the games the way one would like. Playing becomes extremely hard as the sensitivity is either too high or low. It can be hard to follow where you are going when using the joystick for navigation and the move remote for your direction. I played about 25% of Killzone 3 before giving up and using a standard controller. The games aren't designed for the controller and contain content that is too complex for the Move system at this point. It would work well with a simple point and shoot game like the original Doom. Good idea just doesn't have all the pieces to make it great.
T**R
Well thought out. Fun to use.
I've had the Sharp Shooter for a while now but never took the time to calibrate it and learn how to use it properly. I finally decided to play Kill Zone 3 which is compatible with it. Wow I've been missing out. KZ3 is an awesome game so far and the Sharp Shooter takes it to another level. For $20 it's a steal. The Sharp Shooter is well made and not cheap. It is plastic but has a nice solid feel to it. The button layout is well thought out and not difficult to get used to. You can tell they experimented until they got it right. The Motion and Nav controllers fit really well and snap right in. The adjustable stock is nice. It also has pump action integrated into the front handle. Calibration of the Move controller takes a little time to get to your sweet spot but this doesn't have much to do with the Sharp Shooter itself. Mainly you're trying to get the targeting reticule to line up with the sights. There are plenty of resources online to help you get it right. Now on to the fun! As I said the gameplay is taken to another level with the Sharp Shooter. Pulling the trigger feels much more natural than pushing a button on the Dualshock. To melee attack you thrust the Sharp Shooter forward. Everything is pretty much within reach of your fingertips. It can get tiring holding the thing up for a while but that just adds to the realism. I'm sure in actual combat an assault rifle can get heavy real fast. In a FPS this is as close as you can get to that experience I suppose. You can't sit while playing and get the same feel. If you are going to sit you might as well use the Dualshock. I actually used a 2x2 mat for the one knee shooting position which worked well and felt natural. A good alternative to standing the whole time if you get tired. The only gripe I have is you can get disoriented at times when using this peripheral because wherever you turn the barrel is where you will look or turn. If you point it at the ground you will see the ground. It would have been nice if they added some type of sighting cancellation where you can look around normally with the Nav controller instead of the weapon. I based this on my experience with KZ3 but there are a number of games that can be used with the Sharp Shooter including Resistance 3, Socom 4, Dead Space Extraction and Resident Evil 5 among others. Bottom line: If you want a fun experience that adds a sense of realism and want to get the most out of your Move system buy this. At $20 you can't go wrong. I paid $32 on sale about six months ago and feel it was worth it.
T**S
Every PS3 Shooter Should Incorporate This From Now On
It's just like most of the reviewers are saying. I'm using it with Killzone 3. You'll need to calibrate the deadzones and sensitivity to your liking. After that, it takes a bit of getting used to, which is to be expected. I mean, you're playing the game a whole different way. I don't understand the people who complain that it takes some getting accustomed to. What do you expect? You're playing the game an entirely different way. Even getting used to an Xbox controller after you've always gamed with a PS3 controller would take some getting used to. This is no different. Anyway, tweak the settings to your liking, and play a few levels through the game until you're used to it, and this thing is like an extension of your own arm! The accuracy is AMAZING! Now I can understand why PC gamers prefer the mouse and keyboard for shooters. Like some others have said, I don't think I could go back to using the ds3. I've got CoD: Black Ops, and I can't even bring myself to play it any more, because it isn't Move compatible. I really hope Sony pushes Move compatibility for shooters coming out. I'd love to play Uncharted 3 using this. All of the buttons are easy to reach. The pump to reload function is so intuitive. I really can't find a single flaw with this thing. I don't have the problem with my arms getting tired. I guess some people hold the gun up at shoulder level, and I could see how that would get tiring quickly. I hold it in a resting position just above waist level. And though I prefer to play standing up, I have also played with it sitting down and it works just as well.
だ**ち
ガン感覚を味わいたいなら絶対に買うべき
とりあえずいろんなゲームで遊べます レイジングストームは最高でした PS3で配信されているハウスオブザデッド3&4ではmove取り付け下のポンプで なんとリロードが出来ました!! HOD3はアーケード感覚!!!
C**N
Perfect !!!!
Excellent !!!! Perfect condition and at a better price than anywhere !!! Highly recommended !!!
H**L
gleich mal kaputt angekommen das teil trotzdem top
ich habe mich echt gefreut als das teil ankam. machte die verpackung auf und schon viel mir der schaltknopf rechts über dem abzug entgegen. nach langen hin und her wars mir aber egal und mit einem tropfen sekundenkleber hält das teil nun jetzt bombenfest und die bedienung ist nicht eingeschränkt zumal der knopf nicht benötigt wird. aber nun zur gun an sich. ich habe laaange mit mir gekämpft ob kaufen oder nicht. letzendlich habe ich es getan und bereue es nicht. die gun liegt gut in der hand und wirkt nicht billig. alle knöpfe sind gut zu erreichen. eine starke umgewöhnung ist es trotzdem von daddelpad auf move gun umzuzeigen. man braucht ein paar stunden um einigermaßen flüssig spielen zu können. hat man den bogen aber erstmal raus machts tierisch spass. auch die anfänglichen schmerzen in der schulter verschwinden nach ein paar stunden da man sich daran gewöhnt. man macht nämlich automatisch diese typische waffenhalten wo man den ellbogen nach aussen streckt und das strengt schon ein wenig an :-). leider ist die auswahl der spiele die mit der gun funktionieren eher gering. ich habe killzone 3 und the shoot. killzone 3 ist der absolute wahnsinn und macht tierisch spass. the shoot ist genau das gegenteil leider :-(. mehr spiele konnte ich noch nicht testen. ich hätte noch interesse an socom und time crisis. mal schaun :-)
り**く
でかいけど電子式で純正より反応がいい。
数は少ないけど、ガンゲームをするのにはお勧め。 ガンコンが手に入らない今ならお勧め。 純正は電子式ではないので若干のタイムラグがあるのでストレスがたまります。 でかいので取り回しが悪いためー1
G**T
Missing part to play
Mission parts
Trustpilot
3 weeks ago
3 days ago